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Notice! This page shows experimental output, and subject
to change at a rapid pace. Currently I am trying another
method to display dot size in relation to sferic duration.
It will hopefully help me develop a filter to reject noise
from actual sferics.
If you look close on the "radar" you will see two tracers
of signal at 1:15 and 10:45 (angles) these are noise points
generated by my PC nearby. They are all tiny dots compared to
the sferics, which are much larger. So if I reject sferics
under a certain size, that noise source goes away.
This is the output of my new lightning detector project!
It will soon become a hobby product, and should cost
under $300 when all done. These will change and improve
as time goes on, and typically update once per every 15
minutes. You will need to refresh the browser manually
to see the latest images.
What am I seeing?
Each dot is a single lightning strike. The reds are
typically distant lighting, or close cloud to cloud. The
blues are cloud to ground, typically closer. Color for
cloud to cloud shows intensity by going from red to
approaching white, and cloud to ground, blue approaching
white.
Notes: This is picking up sferics from hundreds
perhaps thousands of miles away from my station. As of
this writing it is late Autumn at my location in
Bloomfield, NY. This means there are NO active
thunderstorms within hundreds of miles. When you see
streams of strikes in the South, they are over the gulf.
The ones in the East or West could be in CA or even
Europe. North? Who knows, Africa? You have to check
against global radars to see what this is picking up
until I get triangulation functional.
To do?
A lot.
Primary:
- Generate a synch time-code at 22050 Hz for map
triangulation. Complete triangulation code.
- Secondary: Add times to grids, add histograms
and reference color charts. Add sockets for
real-time charts. Lots more.
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